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 Elder Scrolls V: Skyrim

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frankthetoad
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 10:58 am

I does look great....but will this be any different of an experience than FNV?

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Mark Sporto
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 11:03 am

Banghead

toad... play oblivion.

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AlphaShepherd
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 11:07 am

Mark Sporto wrote:
Banghead

toad... play oblivion.

+ 69 kajillion.

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frankthetoad
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 11:10 am

Does it have trophies yet?

Popcorn2

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AlphaShepherd
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 11:14 am

Facepalm

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Tez
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 11:15 am

Mark Sporto wrote:
screenshots.

holy moses, this looks good.

http://www.pcgames.de/The-Elder-Scrolls-5-Skyrim-PC-128680/News/The-Elder-Scrolls-5-Skyrim-Drachen-Riesen-und-mehr-Neue-Screenshots-veroeffentlicht-811029/galerie/1486902/#?a_id=811029&g_id=-1&i_id=1486902

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Jay_mb
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 1:46 pm

frankthetoad wrote:
Does it have trophies yet?

Popcorn2

Popcorn2

don't listen to them, Toad. They're all a bunch of cow turds anyway; especially Matt. poopcorn

study
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Re-volution
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 1:47 pm

Yep, this looks like I might have to buy this one.
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AlphaShepherd
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 1:48 pm

Confirmed that Matt is a cow turd.

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frankthetoad
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 1:51 pm

Alpha, please chalk me up as a confirmed for getting Elder Scrolls V: Skyrim (aka "Oblivion with trophies")

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AlphaShepherd
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 1:54 pm

Confirmed that Toad is a trophy wh.... I mean that Toad is buying Skyrim.

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TyrantII
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 2:05 pm

Wow, people actually look like people in this engine!



Wonder how much we'll lose in the console versions.

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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 2:28 pm

TyrantII wrote:
Wow, people actually look like people in this engine!



Wonder how much we'll lose in the console versions.

Some "Hi glad to see you" would have been nice Cool


Last edited by Re-volution on Wed Feb 09, 2011 10:09 am; edited 1 time in total
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Mark Sporto
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PostSubject: Re: Elder Scrolls V: Skyrim   Tue Feb 08, 2011 9:01 pm

Facepalm

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PostSubject: Re: Elder Scrolls V: Skyrim   Wed Feb 09, 2011 10:10 am

Mark Sporto wrote:
Facepalm

Edited, Embarassed forgot we have the opposite sex in our clan. It's much cleaner now ^^^^^ see cheers
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AlphaShepherd
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PostSubject: Re: Elder Scrolls V: Skyrim   Wed Feb 09, 2011 10:12 am

lol!

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Mark Sporto
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PostSubject: Re: Elder Scrolls V: Skyrim   Wed Feb 09, 2011 12:33 pm

Jay wrote:
frankthetoad wrote:
Does it have trophies yet?

Popcorn2

Popcorn2

don't listen to them, Toad. They're all a bunch of cow turds anyway; especially Matt. poopcorn

study

AlphaShepherd wrote:
Confirmed that Matt is a cow turd.


STFU

COW TURDS!! Mad

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Huge Knutz
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PostSubject: Re: Elder Scrolls V: Skyrim   Wed Feb 09, 2011 11:25 pm

In einem Spiel wie The Elder Scrolls 5: Skyrim müssen die Spieler ihre Items leicht verwalten, ihre Skills genau betrachten und einen Weg zum nächsten Dungeon finden können!!!!!!!!!!!@@@@!!!


omg omg omg! affraid
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Mark Sporto
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PostSubject: Re: Elder Scrolls V: Skyrim   Thu Feb 10, 2011 8:49 am

is eminem in skyrim? scratch

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AlphaShepherd
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PostSubject: Re: Elder Scrolls V: Skyrim   Thu Feb 10, 2011 9:10 am

This is Skyrim. This is what we do.

*cue music*

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Mark Sporto
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PostSubject: Re: Elder Scrolls V: Skyrim   Thu Feb 10, 2011 9:13 am

lol!

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frankthetoad
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PostSubject: Re: Elder Scrolls V: Skyrim   Thu Feb 10, 2011 9:26 am

Translated:

In a game like The Elder Scrolls 5: Skyrim players can manage their items easily, just look at their skills and find a way to the next dungeon. The menus have to be tidy and well structured. In Oblivion it works, but unsuspected like a dust-dry Excel spreadsheet. The Elder Scrolls 5: Bethesda Skyrim works at a much better option, as game director Todd Howard says. Instead of building on the familiar menus of Oblivion or Fallout 3, we went back to the drawing board. When it was set on innovation, Apple came to help them - unintentionally. In the past 10 years has made it more than any other company to change the interaction with the software and hardware as basic as Apple. "One of our objectives: 'What if Apple developed a fantasy game would be?" How would it look? " The menu had to be so good that it easily dig through many files and data, said Howard.

As usual, you open the inventory at The Elder Scrolls 5: Skyrim with a specific button. Unlike earlier games now opens a compass menu that offers you four options. If you choose the right side, then you get into the inventory. There you can through your weapons, armor and other items will dig. Instead you see only the name and the matching statistics, there are Skyrim a 3D view of the item - that you know from our WoW database. You can rotate it and zoom - even with just-picked flowers does this

If your menu, click to the left, however, Ijhr get a complete list of magic items, including a brief description, as do the separate awards. Useful for at total of 85 awards not to lose the overview. Click your other hand down to see a large topographical map of the world Skyrim. You can zoom in approach to individual sites, mountains closer look at yourself and maybe one or another hiding place. About this menu you can manage the quest icons, plan your travel route or use the quick travel system.

If you click on the compass menu up, you get to heaven. Though Bethesda is more along the lines "You are, as you play" character development, astrology still plays a major role. Three star in the sky fog to see posts again for star signs: the thief, the warrior and the mage. Each sign represents one of the three master-skill-sets and fog every turn, contains six constellations, each representing a skill. Like in Oblivion you want all 18 skills available. Depending on how often you use this to be leveled them. Each time you ascend a general level, You must choose an additional perk for you one of the 18 skills. The original articles of the game informer for The Elder Scrolls 5: Skyrim be found at this link.

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Re-volution
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PostSubject: Re: Elder Scrolls V: Skyrim   Thu Feb 10, 2011 11:10 am

I got through the 2nd paragraph.
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frankthetoad
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PostSubject: Re: Elder Scrolls V: Skyrim   Thu Feb 10, 2011 11:17 am

Yeah...it was awful.

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Jay_mb
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PostSubject: Re: Elder Scrolls V: Skyrim   Thu Feb 10, 2011 12:13 pm

does this game have cow turds?
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