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 Dark Souls Resources

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frankthetoad
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 9:48 am

I wish I could get to the Valley of the Drakes....but I don't have the Master Key... Mad

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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 10:03 am

I don't eve know where it is?!?

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frankthetoad
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 10:10 am

Down in New Londo Ruins. You go up a spiral staircase at the very beginning (right after you take the elevator down from Firelink) and there's a locked door.

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AlphaShepherd
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 10:28 am

Petition : Enabling Friend CO-OP. Come and sign!


Found that on the official forums. study

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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 1:57 pm

You guys see this yet

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frankthetoad
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:12 pm

That's awesome. Added to first post. It just goes to show you how valuable the Master Key is.

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AlphaShepherd
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:14 pm

Does anyone have a Master Key I can borrow? scratch

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frankthetoad
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:15 pm

Exactly.

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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:21 pm

I heard the master key lets you play with your friends in mp
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AlphaShepherd
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:25 pm

FU!

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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:26 pm

Thriller

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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:26 pm

Who you yelling at brotha Gunt?
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:27 pm

True Story- The brothers Gunt will NEVER fight in the same battle together
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AlphaShepherd
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:28 pm

Sad

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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 2:29 pm

Sad
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AlphaShepherd
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 3:18 pm

Welcome to Dark Souls, Here’s What I Wish I’d Known From the Start

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AlphaShepherd
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PostSubject: Re: Dark Souls Resources   Thu Oct 06, 2011 3:20 pm

Quote :
Master key cannot be obtained in-game. It's a starter item only. (And possible a gift item from the DS site glyph minigame, never played it so cant be sure).

The pendant is actually a huge item that progresses the story. Don't want to spoil it, but I almost wanted to reroll myself when I learned about what it did. However, given the nature of the game it's almost preferential that you play it once without it, then play it again with the pendant so you actually get more out of the story the second time you play. Helps with the replay value on a new character.

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frankthetoad
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PostSubject: Re: Dark Souls Resources   Fri Oct 07, 2011 8:23 am

By the way, you can kindle a bonfire up to four times to give you 20 Estus Flasks.

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AlphaShepherd
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PostSubject: Re: Dark Souls Resources   Fri Oct 07, 2011 8:25 am

toadthefrank wrote:
By the way, you can kindle a bonfire up to four times to give you 20 Estus Flasks.

Shocked

Awesome.

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PostSubject: Re: Dark Souls Resources   Fri Oct 07, 2011 8:27 am

Can any of you give me a tutorial on upgrading weapons and armor? I never made it that far in Demons' Souls to do it.

I have 10 pieces of Titanite, I believe, and found a blacksmith who offered to upgrade my weapons and reinforce my armor. I didn't know if I should spend it on my starting Knight's armor or save it for something else, like a weapon I haven't found yet... or go back and get the Winged Spear and upgrade that, etc.

Basically I was just worried about wasting resources on gear I might outgrow soon or never use again.

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PostSubject: Re: Dark Souls Resources   Fri Oct 07, 2011 8:38 am

It seems a little different from Demon's Souls, but I imagine that Titanite will be in ready supply. I've been focusing my upgrades on a shield I love- Dark Hollow Shield and my the Long Bow I just found last night. As a knight who will have a lot of stats plowed into STR, I figured I wouldn't upgrade my swords yet...we'll probably keep finding rare weapons that we'd rather use now.

That said, if you do have a favorite sword, go for the upgrades! At some point...I think around +5, you'll be able to do ascension. I think you have to give the Blacksmith some kind of ember (I found one...but don't know if it's the right one). Once he has that, he'll be able to do some sort of special upgrade...up to +10, and probably with an additional stat (e.g., a magical/fire/lightning attack added to your basic attack).

I think where you need to be stingy and really think about it is when you have to start using chunks and the larger stone pieces that you find. Those will be more rare.

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PostSubject: Re: Dark Souls Resources   Fri Oct 07, 2011 8:44 am

So should I wait until I find the Dark Hollow shield since I rely so heavily on shields in my combat style? Right now I am using the shield I found near the chapel area. It's just a tad bit better than the Knight's shield I started with. It looks like the one that the Sun NPC knight guy is holding... the one that gives you your white soap stone.

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frankthetoad
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PostSubject: Re: Dark Souls Resources   Fri Oct 07, 2011 8:52 am

The shield I use is dropped by those dudes in the Burg with the spears. I think that's where I got it. I now have two, so it wasn't a rare collectible...it had to have been a drop.

I just go for shields with 100% on physical. We'll definitely be using different shields later in the game- more poison/fire/lightning resistance- but for the Undead Burg and Parish, all of the attacks are physical.

I know the shield you're talking about. The Hollow Soldier shield is better (and I may have the name wrong...I'll check tonight). It's more tear drop shaped than the one you're talking about. It's dark grey with a lowercase "t" looking pattern on the front.

There's so much more time left in this game, I'd just upgrade whatever you think will give you an edge early on. That's what it's all about. Early on in the game, the game is tough. Later on, you'll be so stacked in certain stats, it won't matter too terribly much. Plus, you'll be able to farm for stones, or souls to be shards, if you really need them.

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AlphaShepherd
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PostSubject: Re: Dark Souls Resources   Fri Oct 07, 2011 8:56 am

toadthefrank wrote:
The shield I use is dropped by those dudes in the Burg with the spears. I think that's where I got it. I now have two, so it wasn't a rare collectible...it had to have been a drop.

Do you mean the ones with the red capes that are in and around the Chapel area?

That's where I left off last night after clearing them out a couple times and haven't gotten any shield drops yet. I will need to do that area a bit more to level up though... maybe one will drop.

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Rooksarii
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PostSubject: Re: Dark Souls Resources   Fri Oct 07, 2011 9:07 am

Reading up on the upgrade system, it seems like they used the DS1 system as a template in DS2 (lets call a spade a spade here, I've given up pretending that Dark isn't Demon's sequel Wink ).

The basic idea in DS1 was you could potentally make "vanilla flavored sword of yawn" better with a + value, and at a certain + value, transorm it with a different substance into a specialized weapon. Short sword up to say +3ish with sharpstone ( combinations of chunks, blocks, what have you), and then at +3, use a chunk/hunk/block of say Moonstone to change it to a +1 Cresent blade (special effects, etc).

DS2 seems to have kept the idea alive, but stripped down the waivering levels at which you can transform the generic + weapon into a special, named weapon. It is kind of nice, since in DS1, various + levels were in play. Now you know +5 and +10 are your "item milestones".
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